[osg-users] OpenSceneGraph-2.1.13 dev version released
Tony Horrobin
tony.horrobin at btopenworld.com
Mon Oct 1 15:50:31 PDT 2007
Hi Robert,
Testing SVN from tonight:
Athlon 64 X2 4400+
GeForce 7800GT
Microsoft Visual Studio 2005 Express SP1
Compiles without errors including wrappers.
Examples all run ok except the following
depthpeel - can't create PixelBuffer => crash
distortion, osgshadow - increasing draw time, memory allocation when
showing stats graphs in single-threaded mode. Can anyone else confirm
this? The GPU timing disappears also - something to do with a query?
introspection - no check for failed library load, silently lists only
primitive + std::string + std::wstring unless osgPlugins-<version> is in
path. This can be cured by using the prepend string a la
osgDB::Registry::createLibraryNameForExtension()
keyboard - 'f' produces both a character and toggles full screen.
launcher - still references depthshadow - change osg.conf to use
osgshadow instead?
prerendercubemap - chuggy
I'll have a look into some of these when I get a mo'.
-Tony
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