[osg-users] OSG causing driver freeze?
Chris Davoren
cdavoren at gmail.com
Sun Jul 29 19:36:34 PDT 2007
Hello!
I am new to OpenSceneGraph and I was hoping that some of the OSG/OpenGL
gurus around would be able to help me with a problem.
When testing out some of the OSG examples on Windows XP, they appear to run
fine for a little while (between 30 seconds and a few minutes) before I see
a bit of 'geometry corruption'. Shortly after this the OSG application
stops updating the screen and sits at 100% CPU usage indefinitely.
Other OpenGL-based apps don't have any problems, and I'm getting this on two
completely different machines whose only commonality are NVIDIA video
cards. On one machine if I leave it running for a long time I eventually
get a BSOD saying that driver appears to be in an infinite loop.
Have I missed something in the OSG installation?
Thanks, Chris D.
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