[osg-users] Any progress in configuration abstraction...

Robert Osfield robert.osfield at gmail.com
Sat Jul 28 03:59:59 PDT 2007


Hi Adrian,

On 7/24/07, Adrian Egli <3dhelp at gmail.com> wrote:
> perfect, i propse to do a review myself, may you will be able to send just
> the files, then i can review them for a third review :-)

Have you done a review?  I'm now ready to do a second review with a
view to getting changes integrated for the next dev release, just
point me at the source code you want me to consider.

BTW, I've now added a s/getRenderer(Object*) method into osg::Camera
that I plan to use to attach the GraphicsOperations to that are doing
the rendering, this way you'll be able to do a dynamic_cast<> to get
the implementation, and from this the SceneView being used.   One will
also be able to set your own renderer that can be passed on to the
GraphicsThreads to use for rendering.

The above isn't wired up yet.  You Configuration class should be able
to dovtail in with these changes though.  Right now don't worry about
this, rather just get your Configuration working for your own purposes
then I can adapt if required at my end.

Cheers,
Robert.


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