[osg-users] Bug: hang when closing all windows except the last opened (Mac OS X / Win 32 / SingleThreaded)
Stephan Huber
ratzfatz at digitalmind.de
Fri Jul 27 04:47:29 PDT 2007
Hi Robert,
I tried to prepare the mail regarding the threading issues on Mac OS X
and I found a possible new bug: (use the modified osgcamera-example from
my previous mail) The modified example opens two windows on the 1st screen.
If I close the left window first, the rendering stops in the right
window. If I close the right window first, the rendering continues in
the left window. It seems that the context of the right window got
invalidated somehow, because if I resize the right window I get
pixel-garbage.
If I create more windows and close all windows except the very right
one, the rendering stops again. So I booted Windows, did a svn update
and tested it on windows. It hangs/stops rendering also, but with many
open-gl-error-msgs in the console (invalid operation after xyz).
This bug shows up only in SingleThreaded-Mode: osgcamera -2 -s cow.osg
cheers,
Stephan
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