El Viernes 27 Julio 2007, Pecoraro, Alexander N escribió:
> I want to show up right in front of the viewer and always be
> on top
In addition what Nelson Cysneros said, you can also use the same technique as
shown in the osgHUD example:
// only clear the depth buffer
camera->setClearMask(GL_DEPTH_BUFFER_BIT);
Alberto