[osg-users] Call for testing of VirtualPlanetBuilder
christophe loustaunau
christophe.loustaunau at gmail.com
Thu Jul 26 01:58:37 PDT 2007
Hello,
I'm on windows 2000, visual studio 8 2005. I have build with CMake the svn
version of VPN without any problems.
Then I have generated some databases with osgdem.
If I generate a database without layers like :
"osgdem.exe" --bluemarble-west -t "land_shallow_topo_west.tif"
--bluemarble-east -t "land_shallow_topo_east.tif" -l 5 -o "D:\earth.ive"
There is no problem it works fine.
If I generate a database with some layers like :
"osgdem.exe" --layer 0 --bluemarble-west -t "land_shallow_topo_west.tif"
--bluemarble-east -t "land_shallow_topo_east.tif" --layer 1 -t
"D:\Europe" --geocentric -l 5 -o "D:\earth.ive"
There is no problem if I call osgdem with these arguments in command line,
and the database seems to be correct.
But if I du a debug with visual studio and the same arguments I have some
errors :
When it try to write the first node there is a error in :
WriteRow ()
CreatePagesLODScene ()
CreatePolygonal ()
CreateStateSet ()
ReadImageFromCurrentTexture ()
Here I have the following error ( translate from french so maybe some
errors) :
Windows has send a breakpoint in osgdemd.exe.This could be due to a error in
the heap, and mean there is a bug in osgdem.exe or one of the dll loaded.
I don't know what it could be ! And I'm not sure if it's a bug from windows,
visual studio or osgdem...
Because with the same arguments in command line there is no error and in
debug there is errors.
Christophe.
2007/7/25, Robert Osfield <robert.osfield at gmail.com>:
>
> Hi All,
>
> I would like to make a snapshot of VirtalPlanetBuilder that I can use
> as stable base for users. But before I make greatly appreciate testing
> from members in the community.
>
> To check out from subversion :
>
> svn co http://www.openscenegraph.com/svn/VirtualPlanetBuilder/trunk
> VirtualPlanetBuilder
>
> Once this stable snapshot is made I'll start working on a major
> rewrite of VPB to support clusters, multi-threading, incremental
> builds and greater scalability. Project details can be found on the
> website:
>
> http://virtualplanetbuilder.osgforge.org/
>
> Robert.
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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