[osg-users] Embedded shader code examples in .osg mesh file?
Mike Weiblen
mweiblen at zebraimaging.com
Wed Jul 25 09:49:01 PDT 2007
Hi,
There are several examples of embedded shader code in the OSG data
archive, eg: glsl_simple.osg
-- mew
Mike Weiblen -- Zebra Imaging -- Austin Texas USA --
http://www.zebraimaging.com/
> -----Original Message-----
> From: osg-users-bounces at lists.openscenegraph.org [mailto:osg-users-
> bounces at lists.openscenegraph.org] On Behalf Of Dunhour, Mike (CIV)
> Sent: Tuesday, July 24, 2007 8:25 PM
> To: osg-users at lists.openscenegraph.org
> Subject: [osg-users] Embedded shader code examples in .osg mesh file?
>
>
> Hello
>
> Looking for example on how to embed shader code into an .osg mesh
file
> replacing material settings.
>
> Looks something like
>
> Program {
> UniqueID Program_1
> DataVariance STATIC
> num_shaders 1
> Shader {
> DataVariance DYNAMIC
> type FRAGMENT
> code {
> "void main (void)"
> ........
>
>
> Unsure where to place and what else is needed
>
> Thank you
>
> Mr. D
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