[osg-users] [Osg-Users] When to go for OpenSceneGaph-2.2?
Gordon Tomlinson
gordon.tomlinson at sensor.com
Tue Jul 24 13:15:45 PDT 2007
I thought the big one is Beers on on Mike at Siggraph ;)
Best Regards
Gordon
__________________________________________________________
Gordon Tomlinson
Email : gordon.tomlinson @ overwatch.com
YIM/AIM: Gordon3dBrit
MSN IM : Gordon3dBrit @ 3dSceneGraph.com
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-----Original Message-----
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org]On Behalf Of Mike
Weiblen
Sent: Tuesday, July 24, 2007 4:12 PM
To: robert at openscenegraph.com; osg-users at lists.openscenegraph.org
Subject: Re: [osg-users] [Osg-Users] When to go for OpenSceneGaph-2.2?
imho go for sooner rather than later. It will make a nice announcement
for SIGGRAPH.
Cheers
-- mew
Mike Weiblen -- Zebra Imaging -- Austin Texas USA --
http://www.zebraimaging.com/
> -----Original Message-----
> From: osg-users-bounces at lists.openscenegraph.org [mailto:osg-users-
> bounces at lists.openscenegraph.org] On Behalf Of Robert Osfield
> Sent: Tuesday, July 24, 2007 12:01 PM
> To: osg users
> Subject: [Osg-Users] When to go for OpenSceneGaph-2.2?
>
> Hi All,
>
> I'm writing as call for feedback on whether to go for a 2.2 release
> soon, as in the fortnight, before Siggraph, or to wait, add more
> features and make it late August?
>
> Pros on making 2.2 sooner rather than later is that 2.0 had a number
> of bugs that weren't caught in testing prior to 2.0, but are now fixed
> in the 2.1.x releases. The nature and range of these fixes preclude a
> binary compatible release so I'm afraid going for a 2.0.x will be
> awkward and time consuming - available time is not something I have.
>
> There were also a few feature regressions in 2.0 relative to 1.2 which
> are about to be fixed, or have already been fixed as in the case of
> pbuffer support. Feature regressions left to fix are things like
> configuration/configuration file support and accessibility/control of
> rendering classes in osgViewer.
>
> Interesting features that could go into a 2.2 and possible delay it
> are support for latest OpenGL extensions such that would bring
> Direct3D 10 class functionality to the OSG, and without limiting
> platform support to just Vista. Ahh you just gotta love OpenGL ;-)
>
> Thoughts?
> Robert.
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g
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