[osg-users] another shader question
Marcus Fritzen
mfritzen at uni-koblenz.de
Tue Jul 24 00:43:34 PDT 2007
Hello everybody,
I asked the question before in the old list. How can I realize more than
one renderpass? What I want to have is two programs with each one
fragment shader.
In the first one I want to compute some things where I need
neighbourinformation of pixels. In the second one I want to compute
things on the modified first texture. So perhaps someone can tell me in
short, what I need and what I have to do.
Thanks,
--
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Marcus Fritzen E-mail: mfritzen at uni-koblenz.de
University Koblenz
Triererstr. 105, 56072 Koblenz,
HIWI FB4 Herr Jackel
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