[osg-users] access frame buffer when using osgViewer::Viewer
Robert Osfield
robert.osfield at gmail.com
Mon Dec 31 09:40:57 PST 2007
On Dec 28, 2007 8:30 PM, Javier Taibo <jtaibo at udc.es> wrote:
>
> You can do it just calling glReadPixels after viewer.frame()
This *only* works when you have a single window, and run single
threaded, all other times the above will crash.
Use a Camera post DrawCallack, placing the glReadPixels in the callback.
Robert.
More information about the osg-users
mailing list