[osg-users] Flipping the normals

Michele Bosi michele.bosi at gmail.com
Tue Aug 28 15:36:39 PDT 2007


Thanks Paul,
just wanted o add that I am very glad that when it comes to render
states OSG remains so close to OpenGL and doesn't abstract too much
from it, as this case proves, this lets users to reuse their prior
knowledge of OpenGL and makes the library really flexible,
long life to OSG! :)
Mike


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