[osg-submissions] Hardware mipmap support for Texture3D

Robert Osfield robert.osfield at gmail.com
Wed May 7 05:44:04 PDT 2008


Thanks Farshid, changes are now merged and submitted to SVN.  They
integrated just fine as Texture3D has changed little since 1.2.  The
changes missed the cut for the recent 2.4 stable release though.

On Wed, Apr 23, 2008 at 6:12 PM, Farshid Lashkari <flashk at gmail.com> wrote:
> Hi Robert,
>
>  I've added hardware mipmap support to Texture3D. We are still using
>  OSG 1.2 here, so I have not been able to test my changes with the
>  latest release. I did download the latest version of Texture3D.cpp and
>  merged my changes into it, so the attached file should be up to date.
>
>  Cheers,
>  Farshid
>
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