[osg-submissions] Character depth not applied to Text3D when read from .osg file
Paul Melis
paul at science.uva.nl
Thu Jun 5 08:02:15 PDT 2008
Here's an updated include/osgText/Text3D that forces recomputation of
the glyph repr when the character depth is updated, also when the
rendering mode is set.
This caused a Text3D object read from a .osg file to not have the
correct depth.
Paul
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