[osg-submissions] Added LightPointNode pointSprite flag to .ive& .osg write/read methods
Wojciech Lewandowski
lewandowski at ai.com.pl
Wed Feb 27 07:14:04 PST 2008
Thank You,
Wojtek
----- Original Message -----
From: "Robert Osfield" <robert.osfield at gmail.com>
To: "OpenSceneGraph Submissions" <osg-submissions at lists.openscenegraph.org>
Sent: Wednesday, February 27, 2008 12:18 PM
Subject: Re: [osg-submissions] Added LightPointNode pointSprite flag to
.ive& .osg write/read methods
> Hi Wojciech,
>
> I've now merged your changes, and added version testing into the .ive
> code, I've attached the the files I changed for you future reference.
> The .osg plugin doesn't require versioning as its ASCII based parsing
> is very flexible w.r.t versioning.
>
> Robert.
>
> On Mon, Feb 25, 2008 at 3:58 PM, Wojciech Lewandowski
> <lewandowski at ai.com.pl> wrote:
>>
>>
>> Hi, Robert
>>
>> I have found that ive and osg does not store/read pointSprite selection
>> flag
>> for osgSim::LightPointNode. Attached are modifications in ive & osg
>> osgSim
>> plugins.
>> I susppose this modification breaks backward compatibility. I don't know
>> whats your policy in such cases. Is there an option to test file version
>> and
>> parse & interpret data conditionally ?
>>
>> Cheers,
>> Wojtek
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>>
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>>
>>
>
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