[osg-submissions] osgParticle::ParticleSystem / particle LOD fixed

Michael Ebner Michael.Ebner at gmx.at
Mon Feb 18 12:46:24 PST 2008


Hi Robert,

buggy thunderbird :-(
attached a .zip, should finally work now.

regards,
Michael.



Robert Osfield wrote:
> Hi Michael,
> 
> It still came through inlined I'm afraid.  Some mail tools are buggy.
> Could you send as a zipped file.
> 
> On Feb 18, 2008 2:42 PM, Michael Ebner <Michael.Ebner at gmx.at> wrote:
>> Hi Robert,
>>
>> thanks, disabled auto-inlining attachments, it should work now.
>>
>> regards,
>> Michael.
>>
>>
>>
>> Robert Osfield wrote:
>>> HI Michael,
>>>
>>> You you send the file zipped up as the file has come through inline
>>> (some emailer inline by default for text files).  More details can be
>>> found at:
>>>
>>>    http://www.openscenegraph.org/projects/osg/wiki/MailingLists/SubmissionsProtocol
>>>
>>> Robert.
>>>
>>> On Feb 18, 2008 11:22 AM, Michael Ebner <Michael.Ebner at gmx.at> wrote:
>>>> Hello,
>>>>
>>>> the osgParticle LOD functionality is still marked experimental. I tested
>>>> it on Win2K and found an error where a std::vector iterator goes beyond
>>>> the end of the vector, which is not handled on Win32 STL implementation.
>>>> Therfore when using particle LOD the application crashed.
>>>>
>>>> Attached is a fix that avoids the iterator problem described above.
>>>> Could someone check (and notify me please) if this patch is ok and if
>>>> this is the only reason why particle LOD is marked experimental?
>>>>
>>>> thanks,
>>>> Michael.
>>>>
>>>>

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