[osg-submissions] Move MRT into FBO patch

J.P. Delport jpdelport at csir.co.za
Tue Apr 15 07:54:19 PDT 2008


Hi Art,

Art Tevs wrote:
> Hi Robert,
> 
> as from our discussion previously here is now the
> patch which do move the MRT functionality out of
> osgUtil::RenderStage in to osg::FrameBufferObject.
> 
> ---------------------------------------------------
> DESCRIPTIUON: 
> Each FBO does now manages a list of all color
> attachments , which are setted as rendering targets
> with glDrawBuffers call when the FBO is applied.
> 
> This is neccessary to allow the use of FBOs without
> camera objects as it was done previously.
> 
> 
> TESTING:
> Tested with osg examples and with my own. The
> applications seems to work properly.
> osgmultiplerenderingtarget example do also its job
> without any problems. 
> -----------------------------------------------------
> 
> I would like to have this patch included before v2.4,
> since this do enables more general use of MRTs in osg.
> 
> It would be also very gladious if the author of the
> previous implementation could check the new
> functionality with his own software.

Could you check if osgstereomatch (in svn) with multipass (default) 
works for you. This is what I will use to test, but I will only have 
time tomorrow. If this runs, all should be OK for my other MRT apps.

> 
> 
> Best regards,
> Art

regards
jp

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