[osg-submissions] Fix for Texture2DArray to compile correctly on Mac

Robert Osfield robert.osfield at gmail.com
Tue Sep 11 02:50:20 PDT 2007


Thanks Rafa, fix now merged and submitted to SVN.

On 9/10/07, Rafa Gaitan <rafa.gaitan at gmail.com> wrote:
> Hi Robert,
>
> Changed int to GLsizei in the input parameter of the method
> osg::Texture2DArray::applyTexImage2DArray_subload inside
> Texture2DArray (lines 214 and 257), Otherwise it gives a compile
> error on MacOSX.
>
> --
> Rafael Gaitán Linares
> Instituto de Automática e Informática Industrial  http://www.ai2.upv.es
> Ciudad Politécnica de la Innovación
> Universidad Politécnica de Valencia
>
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