[osg-submissions] Plugin DLL versioned
Jean-Sébastien Guay
jean-sebastien.guay at polymtl.ca
Thu Aug 30 09:55:04 PDT 2007
Hello again Luigi,
> Other than that, I'm building now with OSG_MSVC_VERSIONED_DLL ON and
> it seems to be going well. Will keep you posted.
It finished building, and I have inspected the result (*without*
having run the INSTALL project), and I have two comments.
My setup is that I have CMake generate the build files into an
OpenSceneGraph\build directory (so it's an out-of-source build).
1. The binaries and DLLs end up in OpenSceneGraph\build\bin, and not in
OpenSceneGraph\bin. Is this what was intended? I was under the impression
that the purpose of this patch was to give the exact same result as after
running INSTALL, but without running it - which is not the case. The
executables in build\bin are still runnable and find the correct plugins in
build\bin\osgPlugins-version, but I just want to check that this was the
intended result.
2. All examples get built into build\bin as well, instead of
build\share\OpenSceneGraph\bin as I would have expected (based on where
INSTALL puts them). Is this also intended? It creates a lot of
clutter in the
bin directory, and as I said it isn't what INSTALL does, so one of them
should change to be consistent with the other... IMHO.
Other than that, it seems to work great. If you can fix the OpenVRML
plugin as I noted in my previous message, it should all be ok.
Thanks for your work and your CMake expertise,
J-S
--
______________________________________________________
Jean-Sebastien Guay jean-sebastien.guay at polymtl.ca
http://whitestar02.webhop.org/
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