[osg-submissions] Plugin DLL versioned

Jean-Sébastien Guay jean-sebastien.guay at polymtl.ca
Thu Aug 30 09:55:04 PDT 2007


Hello again Luigi,

> Other than that, I'm building now with OSG_MSVC_VERSIONED_DLL ON and
> it seems to be going well. Will keep you posted.

It finished building, and I have inspected the result (*without*  
having run the INSTALL project), and I have two comments.

My setup is that I have CMake generate the build files into an  
OpenSceneGraph\build directory (so it's an out-of-source build).

1. The binaries and DLLs end up in OpenSceneGraph\build\bin, and not in
    OpenSceneGraph\bin. Is this what was intended? I was under the impression
    that the purpose of this patch was to give the exact same result as after
    running INSTALL, but without running it - which is not the case. The
    executables in build\bin are still runnable and find the correct plugins in
    build\bin\osgPlugins-version, but I just want to check that this was the
    intended result.

2. All examples get built into build\bin as well, instead of
    build\share\OpenSceneGraph\bin as I would have expected (based on where
    INSTALL puts them). Is this also intended? It creates a lot of  
clutter in the
    bin directory, and as I said it isn't what INSTALL does, so one of them
    should change to be consistent with the other... IMHO.

Other than that, it seems to work great. If you can fix the OpenVRML  
plugin as I noted in my previous message, it should all be ok.

Thanks for your work and your CMake expertise,

J-S
-- 
______________________________________________________
Jean-Sebastien Guay     jean-sebastien.guay at polymtl.ca
                         http://whitestar02.webhop.org/

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