[osg-submissions] std:: namespace include for rand inSoftShadowMap.cpp
Jean-Sébastien Guay
jean-sebastien.guay at polymtl.ca
Thu Aug 16 09:13:50 PDT 2007
Hello Robert,
> The poll was nearly a year ago :-)
My, how time flies! :-)
> IRIX is no longer supported by SGI, so in effect its pretty dead.
> Howewever, there are users still using it that I'm aware of, one must
> presume that their clients too. Can one move to g++ on these system.
I would assume so. That's what I had done about 6 years ago when I was
working on a renderfarm management software that ran on IRIX. Moving
to gcc involved some work to get it to compile the first time (about 2
weeks IIRC) but after that it went smoothly. For OSG since it already
compiles with g++ on other platforms I assume compiling it with g++ on
IRIX would be pretty painless, depending on the version of g++ that's
available on IRIX...
But I would assume performance would suffer a bit as g++ will probably
optimize a bit less than IRIX's own compiler. At least, that was the
case for the project I worked on, but it didn't make enough of a
difference to be significant. For an OSG project it might be more
important, but that's up to the actual user to test out, compare and
determine if it makes a difference for them.
> For 2.2 I'm not about to entertain dropping IRIX or VS6.0 support as
> we're so close to the release, and those lagacy users need a stable
> base to work from if future versions won't be available.
That's good, especially if it works well as-is. I was not suggesting
dropping support for anything, just giving my impressions on the usage
experience.
J-S
--
______________________________________________________
Jean-Sebastien Guay jean-sebastien.guay at polymtl.ca
http://whitestar02.webhop.org/
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