[osg-submissions] Added support for large images in osgstereoimages
Frauciel Luc
L.Frauciel at brgm.fr
Mon Aug 13 02:03:34 PDT 2007
Hi,
I've done 2 main modifications :
1) added texture->setResizeNonPowerOfTwoHint(false); when loading an
image. It speeds up by 10 the loading of large images.
2) added a --disk option : only a filelist is read, images are only
loaded when needed. It allows to handle very large set of very large
images that would not fit in memory. Nothing change when the option is
not set.
Tested on WinXP - VC++8
Luc
<<osgstereoimage.zip>>
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