[osg-users] PS 2 Development Using OSG

Chris 'Xenon' Hanson xenon at alphapixel.com
Mon Apr 25 16:52:03 PDT 2011


On 4/25/2011 3:39 PM, Jan Ciger wrote:
> I do not think PS2 even has the horsepower required to run OSG properly,
> the graphics engine was quite basic (fixed pipeline, no shaders!)
> compared to what we have today.

  Ask Mike Weiblen. He'd know.

  mew at mew.cx

> Jan
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-- 
Chris 'Xenon' Hanson, omo sanza lettere. Xenon at AlphaPixel.com http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting.
    "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen



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