[osg-users] PS 2 Development Using OSG

Jan Ciger jan.ciger at gmail.com
Mon Apr 25 14:39:38 PDT 2011


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On 04/25/2011 02:45 AM, mas oug wrote:
> Yeah, that's what I heard...
> 
> Thanks though!
> 
> -Masoug
> 

I do not think PS2 even has the horsepower required to run OSG properly,
the graphics engine was quite basic (fixed pipeline, no shaders!)
compared to what we have today.

Jan
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