[osg-users] How to add some new nodes at runtime
nordqvist at gmail.com
Tue Apr 12 05:15:42 PDT 2011
On a related note, it says in Rui Wang's new OSG 3.0 book that it is
do scene graph updates in the frame loop due to multithreading issues.
(Chapter 8, p193)
Snippet from the specific example:
while ( !viewer.done() )
rttcamera->setViewMatrixAsLookat(...); // unsafe!?
Instead, Rui is recommending callbacks.
So is the above unsafe, and is this true for all kinds of scene graph updates?
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