[osg-users] [osgPlugins] osg Dae plugin error: Texture coordinate set 0 not found

Sukender suky0001 at free.fr
Tue Apr 12 04:06:22 PDT 2011


Hi Anastasia,

I guess you did not understand what I wrote... I suggest to get the source files I submitted, and recompile the Collada plugin with them.
Cheers,

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

----- "Anastasia Papas" <hyper_pontia at hotmail.com> a écrit :

> Hello Sukender,
> 
> Thank you very much for your reply! I went through my collada file and
> all I found related to either "unit" which you suggested should change
> are the following two lines:
> 
> <unit name="inch" meter="0.0254"/>
> 
> <wire_units>0</wire_units>
> 
> 
> And then I looked for texture too:
> 
> 
> <texture texture="V4SmplTorsoM_BKN_jpg-sampler" texcoord="CHANNEL1"/>
> 
> <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD"
> input_set="0"/>
> 
> <input semantic="TEXCOORD" source="#geom-Victoria_4.2-map1" offset="2"
> set="0"/>
> 
> I don't know to which of all you were refering that should change, but
> anyway all of the are set to 0.
> 
> Please help me, I am really stack on this for long time and I have no
> idea how to fix it :-/ I really need my textures :-|
> 
> Thank you once again for your time!!
> 
> Best Regards,
> 
> Anastasia
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=38405#38405
> 
> 
> 
> 
> 
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