[osg-users] [osgPlugins] osg Dae plugin error: Texture coordinate set 0 not found
suky0001 at free.fr
Mon Apr 11 02:04:03 PDT 2011
Hi Daniele and Anastasia,
Please have a look at "[osg-submissions] Collada reader - Non-empty texture units". I proposed a change which puts all filled textures unit to to "zero". Example: when texture units 1 and 2 are filled, they become 0 and 1.
This hasn't been accepted (yet?). But please let us know it it solves your issue.
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
----- "Anastasia Papas" <hyper_pontia at hotmail.com> a écrit :
> I am facing the same problem, only difference I am using an export
> from 3ds max!
> Did you finally solve this problem and how?
> Thank you anyways!!
> Read this topic online here:
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