[osg-users] [3rdparty] Distributed rendering (was: RE: Cloud node kit)
umituzun84 at gmail.com
Sun Apr 10 04:30:53 PDT 2011
thesis may help you to solve your problem about how OpenSceneGraph
supports distributed rendering.
2011/4/10 Muhammed Kalkan <kalkanikbal at gmail.com>
> Sorry if subject changed in previous topic. In my humble knowledge of
> distributed rendering, i think scene graph must have some kind of mechanism
> to sync frames to be rendered in each cluster (rendering machine). As your
> post states , a socket communication can transmit the sync messages.
> However what i wanted to know is how we build the structure for OSG to make
> sense of it. In short how and which part of OSG do we pass these sync
> messages to obtain distributed rendering.
> Thank you!
> Read this topic online here:
> osg-users mailing list
> osg-users at lists.openscenegraph.org
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