[osg-users] OSG using OpenGL ES 2.0 on IPhone

Robert Osfield robert.osfield at gmail.com
Thu Apr 21 05:08:56 PDT 2011


Hi Robert,

Could you post all the changes that want considered for inclusion with
svn/trunk to osg-submissions as whole files as this is the avenue for
submission and the form the should take.

Cheers,
Robert.

On Tue, Mar 22, 2011 at 6:24 PM, Robert Timm <mail at rtti.de> wrote:
> Hi there,
>
> there are another two tiny patches I want to provide.
> They fix two OpenGL errors (printed as OSG warnings to stdout/stderr) which appeared on my machine when using a OpenGL ES 2 build.
>
> 1. One warning was written repeatedly to the terminal (while font rendering):
>
>> Warning: detected OpenGL error 'invalid enumerant' at after RenderBin::draw(..)
>
>
> 2. This warning was only printed once while initing:
>
>> Warning: detected OpenGL error 'invalid enumerant' at Before Renderer::compile
>
>
> Find the patches in the attachment (numbered like above).
>
> Again, any kind of comment is appreciated :)
>
> Bye,
> rti
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=37807#37807
>
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>



More information about the osg-users mailing list