[osg-users] Picking Polygons?
osgforum at tevs.eu
Mon Mar 30 06:24:39 PDT 2009
Hi Robert, thanks for your answer.
I now switched to use triangles for the intersection mesh. This works, but only if I disable using the KD tree for intersection testing.
When I do
the primitiveIndex values are not correct. When I switch this to false everything works correctly.
I'm sorry I can't provide a better test case at the moment as I am in a hurry to get my stuff done.
Read this topic online here:
More information about the osg-users