[osg-users] OpenGL 3.1 at GDC

R Fritz rfritz at u.washington.edu
Sun Mar 29 22:03:21 PDT 2009


> I guess I'm not too surprised. There seems to be an overall lack of
> expertise in 3D graphics. Lots of people practice it without adequate
> training or education. Ever look at a GL capture of SketchUp? It's  
> utter
> crap, glBegin/glEnd all the way.

Would fixing the OpenGL problems of SketchUp improve its performance  
as a modeling tool?  That's its great strength, after all.  How would  
you make it work, if you were designing it?




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