[osg-users] OpenGL 3.1 at GDC
rfritz at u.washington.edu
Sun Mar 29 22:03:21 PDT 2009
> I guess I'm not too surprised. There seems to be an overall lack of
> expertise in 3D graphics. Lots of people practice it without adequate
> training or education. Ever look at a GL capture of SketchUp? It's
> crap, glBegin/glEnd all the way.
Would fixing the OpenGL problems of SketchUp improve its performance
as a modeling tool? That's its great strength, after all. How would
you make it work, if you were designing it?
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