[osg-users] importing shaders

Tomlinson, Gordon GTOMLINSON at overwatch.textron.com
Fri Mar 27 05:39:18 PDT 2009

I would recommend reading the following to get I idea of what OSG has to
offer, as it has  a LOT to offer

NEWS.txt in the source root direcotry

OSG Quick Start Guide  ( pdf version is free )

OSG Reference Manual ( pdf version is free )

Visiting http://www.openscenegraph.org/projects/osg/wiki/Support and
following the links to examples, tutorials, reference guides etc

Product Manager 3d
Gordon Tomlinson
Email  : gtomlinson @ overwatch.textron.com

-----Original Message-----
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Julia
Sent: Thursday, March 26, 2009 9:14 PM
To: osg-users at lists.openscenegraph.org
Subject: Re: [osg-users] importing shaders


That is encouraging to know OSG supports shaders natively (now I saw the
shader examples).
I have got the 3DS exporter working now.

> Out of 133 examples I can only find 6 that use CompositeViewer at all

Just 6/133 - I take that criticism back then! Many of the examples I
looked at coincidentally supported a composite view.


Read this topic online here:

osg-users mailing list
osg-users at lists.openscenegraph.org

More information about the osg-users mailing list