[osg-users] osgexport problem for Blender

Can T. Oguz ctoguz at gmail.com
Thu Mar 26 01:05:33 PDT 2009

Hi Ümit,

Most of the time, this problem is due to Blender's 3ds import, not
osgExport. If you check the vertex count right after the import process,
you'll see that the model has already grown. I've experienced two facets of
this problem :

2009/3/25 Ümit Uzun <umituzun84 at gmail.com>

> Hi All,
> I have a 3ds model and I am importing it in Blender 2.48a and try to export
> in osg format by using 2.42b
> http://projects.blender.org/projects/osgexport/ 2.42b. It export my model
> successfully but when I open up newly created exported osg model it's
> vertices size grow up amazingly as you can see from attached images.
> What could be problem while I am trying to export?
> Best Regards.
> --
> Ümit Uzun
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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