[osg-users] bluring model edges
Guy
guy at dvp.co.il
Thu Mar 26 00:27:28 PDT 2009
Hi Julia,
If you use pure OpenGL to render the model, with the polygon smooth
state enabled, does it have the same effect?
Guy.
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oh really so it is meant to just effect the edges? That is great to know
that this functionality is supported.
I wonder why it causes the skeleton of the model to show through (see
attached screenshot for what Im talking about)
I am not very familiar with the OpenGL state settings - do you know of
any potentially relevant settings that might help?
Julia
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