[osg-users] bluring model edges

Guy guy at dvp.co.il
Thu Mar 26 00:27:28 PDT 2009

Hi Julia,
 If you use pure OpenGL to render the model, with the polygon smooth
state enabled, does it have the same effect?


oh really so it is meant to just effect the edges? That is great to know
that this functionality is supported. 
I wonder why it causes the skeleton of the model to show through (see
attached screenshot for what Im talking about)

I am not very familiar with the OpenGL state settings - do you know of
any potentially relevant settings that might help?


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