[osg-users] bluring model edges

Julia Guo mrvoltemort at gmail.com
Wed Mar 25 23:29:59 PDT 2009

oh really so it is meant to just effect the edges? That is great to know that this functionality is supported. 
I wonder why it causes the skeleton of the model to show through (see attached screenshot for what Im talking about)

I am not very familiar with the OpenGL state settings - do you know of any potentially relevant settings that might help?


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