[osg-users] OpenGL 3.1 at GDC
pmartz at skew-matrix.com
Wed Mar 25 08:19:34 PDT 2009
Does that D3D 3.0 app get access to any new features?
OpenGL 3.1 adds new ARB extensions to OpenGL 2.1, so that old OpenGL apps
(even OpenGL 1.0 apps) running on an OpenGL 2.1 implementation can access
new features analogous to those found in OpenGL 3.1.
Skew Matrix Software LLC
+1 303 859 9466
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Tueller,
Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Sent: Wednesday, March 25, 2009 9:08 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OpenGL 3.1 at GDC
Are you implying that the current D3D is not backwards compatible with
previous versions? I believe that a current D3D application can query
earlier versions of the D3D interface through COM. A D3D 3.0 application can
still run under D3D 10.0 as I understand it...
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