[osg-users] how to draw ms3d model

Robert Osfield robert.osfield at gmail.com
Sun Mar 22 03:52:31 PDT 2009


Hi Su Hu,

I'm afraid I know nothing about ms3d format so can't answer specific
questions on this.  On a more general note have you looked at using
osgAnumation for your models rather than your own custom OpenGL code?

Robert.

2009/3/21 su hu <tttsuhu at gmail.com>

> Hi all,
>
> In our application, hundreds of human animated models should be loaded into
> scene. We use ms3d format models.
>
> Now we do it as follow:
>
> 1. load models
> 2. create a osg::Geode and add it to scene
> 3. add a osg::Drawable to this Geode
> 4. add a osg::NodeCallback to this Geode
> 5. calculate and update models in the NodeCallback
> 6. draw models in drawImplementation of the Drawable (using OpenGL).
>
> Maybe there is better way to render ms3d model.  Could you please give me
> some advice? Thanks for your helps.
>
>
> Su Hu
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20090322/7fc98b0a/attachment-0003.htm>


More information about the osg-users mailing list