[osg-users] Setting alpha channel in Frag Shader does not work.
StevenAPowers at gmail.com
Thu Mar 19 06:39:56 PDT 2009
Guy, Good Catch. Unfortunately that is just a typo in the post. My actual shader only writes out 4 values.
I do need to pass values along the alpha channel outside of 0-1. But even if I restrict myself to values from 0-1 I still get the incorrect data passed down to the image.
Any other ideas?
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