[osg-users] Setting alpha channel in Frag Shader does not work.

Daniel Holz osgforum at tevs.eu
Fri Mar 13 11:10:56 PDT 2009


Try attaching a texture to the COLOR_BUFFER0 instead of an image directly.
That's what worked for me.

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http://forum.openscenegraph.org/viewtopic.php?p=8465#8465








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