[osg-users] Textures getting invisible on some system.

Robert Osfield robert.osfield at gmail.com
Thu Mar 12 05:09:01 PDT 2009


Hi Umit,

To see what the OSG is doing to find the plugins + files enable
verbose debug info in a terminal via:

  set OSG_NOTIFY_LEVEL=DEBUG

The run your app/osgviewer on your models.

  osgviewer mymodel.3ds

And have a look at the output.  The paths it searches should all be listed.

Robert.


On Thu, Mar 12, 2009 at 11:52 AM, Ümit Uzun <umituzun84 at gmail.com> wrote:
> Hi Can & Robert;
>
> I have set all paths like OSG_LIB_PATH or etc correctly.
>
> Robert I mean model is loaded without textures. But strangely when I switch
> to OSG 2.7 from OSG 2.8 on NVIDIA graphics carded system, textures can be
> loaded.
>
> Thanks.
>
> 2009/3/12 Robert Osfield <robert.osfield at gmail.com>
>>
>> HI Umit,
>>
>> What do you mean be "getting invisible".  Do you simply mean that the
>> model loads without the textures?  Or do strange artifacts occur when
>> viewing the model that the textures come and go in some way?
>>
>> Robert.
>>
>> On Thu, Mar 12, 2009 at 11:28 AM, Ümit Uzun <umituzun84 at gmail.com> wrote:
>> > Hi All,
>> >
>> > I have a ROOM 3ds model which I attached. This model's textures
>> > sometimes
>> > getting invisible on different graphics card and different OSG version.
>> > This is result on different systems;
>> >
>> > OSG 2.8 - ATI RADEON HD 2300, textures visible.
>> > OSG 2.8 - ATI RADEON X 1400, textures invisible.
>> > OSG 2.7 - NVIDIA GeForce 7300 GS,  textures visible.
>> > OSG 2.8 - NVIDIA GeForce 7300 GS, textures invisible.
>> >
>> > All computer has same binaries. I mean I have an subversioned binaries
>> > for
>> > osg.
>> >
>> > Regards.
>> >
>> > --
>> > Ümit Uzun
>> >
>> > _______________________________________________
>> > osg-users mailing list
>> > osg-users at lists.openscenegraph.org
>> >
>> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
>> >
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>
>
>
> --
> Ümit Uzun
>
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