[osg-users] Configuring OSG for stereo

Eric Heft osgforum at tevs.eu
Wed Mar 11 18:13:13 PDT 2009


The problem I was having with convergence/parallax distance was because I was directly setting the camera via

viewer->getCameraManipulator()->setByMatrix(  R2 * R1 );

So even though I tried setting FusionDistance nothing was happening because the manipulators center point was not getting used. 

Switching to 

viewer->getCameraManipulator()->computePosition (eye,center,up);

works as expected and problem solved!

Thank you.

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