[osg-users] osgAnimation and loading models

Cedric Pinson mornifle at plopbyte.net
Wed Mar 4 13:41:52 PST 2009


Hi Veehmot,
You can read the code of osganimationviewer, this example works with 
skinned mesh. If all your data are exported in an .osg file an 
osgDB::readNodeFile should works.

Cheers,
Cedric

Veehmot wrote:
> I'm pretty new with OSG (but not with 3D Development), so I was wondering where can I find an example (source code) of osgAnimation loading a model with skinning, and animating bones.
>
> Thanks for the reply!
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=7952#7952
>
>
>
>
>
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>   

-- 
+33 (0) 6 63 20 03 56  Cedric Pinson mailto:mornifle at plopbyte.net http://www.plopbyte.net





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