[osg-users] osgAnimation and loading models
mornifle at plopbyte.net
Wed Mar 4 13:41:52 PST 2009
You can read the code of osganimationviewer, this example works with
skinned mesh. If all your data are exported in an .osg file an
osgDB::readNodeFile should works.
> I'm pretty new with OSG (but not with 3D Development), so I was wondering where can I find an example (source code) of osgAnimation loading a model with skinning, and animating bones.
> Thanks for the reply!
> Read this topic online here:
> osg-users mailing list
> osg-users at lists.openscenegraph.org
+33 (0) 6 63 20 03 56 Cedric Pinson mailto:mornifle at plopbyte.net http://www.plopbyte.net
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