[osg-users] OpenGL and OSG advocacy

Sukender suky0001 at free.fr
Mon Mar 2 17:08:13 PST 2009


Hi Robert,

I noticed you didn't put the OpenGL logos on the site. So I'm "ringing" you :) (Sorry if you *did* see the mail).

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/


Le Fri, 27 Feb 2009 20:24:16 +0100, Sukender <suky0001 at free.fr> a écrit:

> Hi Robert, hi all,
>
> I downloaded the officials OpenGL logos and registered (as requested on the site) using the email address I use for posting here, indicating it was for openscenegraph.org. I uploaded the standard logo+small version on the FTP. Robert, could you add the big one on the front page (and/or anywhere suitable)? Thanks.
>
> I don't have much ideas at the moment too... I'll post again later about "short/key phrases" and the investigation of the OpenGL site.
>
> About consoles, should we try to periodically contact manufacturers? Should we do it publicly (= I mean with a copy of the letters on the wiki or blog)?
>
> To all: Come on! Throw your ideas in this thread!
>
> PS: I like the idea of the magic wand! :)
>
> Sukender
> PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
>
>
>
> Le Fri, 27 Feb 2009 09:51:56 +0100, Robert Osfield <robert.osfield at gmail.com> a écrit:
>
>> Hi Sukender,
>>
>> On Thu, Feb 26, 2009 at 11:40 PM, Sukender <suky0001 at free.fr> wrote:
>>> I created "Community/Advocacy" (Robert: since it's about OpenGL *AND* OSG, I did not put "OpenGL" in the page name).
>>> See http://www.openscenegraph.org/projects/osg/wiki/Community/Advocacy , and start discussing!
>>>
>>> Also feel free to complete 2 other pages (and feel free to add links to some articles if revelant):
>>> http://www.openscenegraph.org/projects/osg/wiki/Community/Advocacy/Myths
>>> http://www.openscenegraph.org/projects/osg/wiki/Community/Advocacy/Demos
>>> Please note these are only placeholders for now... :)
>>
>> Thanks for putting up the pages, it looks like a good start of the process.
>>
>>> I begin, by giving some more ideas:
>>> - May we try to find short sentences that sounds like advertising (about OpenGL or OSG) we could put as banners or logos on our websites/blogs? Any idea?
>>
>> Too early in the morning for me to be creative I'm afraid.  I guess we
>> could add short phases to our email signatures, as well as to blogs.
>> The OSG website doesn't yet sport OpenGL logos we we really should get
>> on with as a starter.  Perhaps OpenGL ES and OpenGL CL, Collada be
>> worth talking about in the mix and include logos would also be worth
>> doing.
>>
>>> - May we insist on the fact that OpenGL is used on consoles (except Xbox)?
>>
>> Existing consoles are already set in stone, the next gen ones might
>> still be open to influence, none of which actually use a standard
>> version of OpenGL or OpenGL ES.
>>
>> One can be sure that MS's next console will be Direct3D and not
>> contain OpenGL, but I guess it wouldn't do any harm to lobby for it,
>> even if you knew it was not going to be successful, as it points to
>> the need for a single graphics API to be present across all consoles.
>> Costs and time to market in recession are more critical than ever,
>> being able to write software once and recompile everywhere is one of
>> the most compelling aspect to standards like OpenGL.
>>
>>> Thougts? Ideas?
>>
>> We build a magic wand capable of ushering peace to all that inhabit
>> the earth and ensuring that open standards become the foundation of
>> all computing ;-)
>>
>> Trawling the web/community for good examples of advocacy might be a
>> place to start for getting inspiration.  The OpenGL website might also
>> be place to look for articles/quotes.
>>
>> Distilling what value OpenGL and separately OSG/OpenGL provides to the
>> graphics market to a couple of key phrases might be useful.
>>
>> Robert.
>> _______________________________________________
>> osg-users mailing list
>> osg-users at lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
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