[osg-users] Regarding Camera Position
gordon at gordon-tomlinson.com
Mon Mar 2 11:26:47 PST 2009
Here the reply I gave you when you asked this question a couple of hours ago
also a suggestion you read this link
>From my previous reply :
Have you looked at the code and headers of the camera or that use by osg
when saving a path?
Have you looked at the examples in OSG ?
Have you looked at the tutorials listed on the web site ?
Have you searched the mail/forum archives ( clue: this has been answered
many many many time before)
These will all help you solve your problem
gordon at GordonTomlinson.com
IM: gordon3dBrit at 3dscenegraph.com
www.vis-sim.com <http://www.vis-sim.com/> www.gordontomlinson.com
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of sunitha
Sent: Monday, March 02, 2009 12:53 PM
To: osg-users at lists.openscenegraph.org
Subject: [osg-users] Regarding Camera Position
I just need to know how will i get the camera position and the quaternion i
need it to be recorded it
with out the help of using the record option of the OSG feature that holds
time x,y,z and quaternion
So let me know if some one know how to get the Camera Position ans
" Defeat the defeat before defeat defeats you "
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