[osg-users] Regarding Camera

Gordon Tomlinson gordon at gordon-tomlinson.com
Mon Mar 2 05:08:35 PST 2009


Have you looked at the code and headers of the camera or that use by osg
when saving a path?

 

Have you looked at the examples in OSG ?

 

Have you looked at the tutorials listed on the web site ?

 

Have you searched the mail/forum archives

 

These will all help you solve your problem

 

____________________________________________________________________________
__

Gordon Tomlinson 

gordon at GordonTomlinson.com
IM: gordon3dBrit at 3dscenegraph.com
www.vis-sim.com <http://www.vis-sim.com/>  www.gordontomlinson.com
<http://www.gordontomlinson.com/>  

____________________________________________________________________________
__

 

From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of sunitha
sunagad
Sent: Monday, March 02, 2009 6:24 AM
To: osg-users at lists.openscenegraph.org
Subject: [osg-users] Regarding Camera

 



-- Hi 
how do i get the camera position and the quaternion...

the data that is getting recorded in saved_anaimation.path with out using
the record option of OSG
i mean i need 

t,x,y,z,q0,q1,q2,q3 this values which get stored in saved_animation.path
file i nead it externally not using the record option of OSG

I hope u understood 











" Defeat the defeat before defeat defeats you "




Regards
Sunitha.S.Sunagad 

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