[osg-users] Regarding Camera
gordon at gordon-tomlinson.com
Mon Mar 2 05:08:35 PST 2009
Have you looked at the code and headers of the camera or that use by osg
when saving a path?
Have you looked at the examples in OSG ?
Have you looked at the tutorials listed on the web site ?
Have you searched the mail/forum archives
These will all help you solve your problem
gordon at GordonTomlinson.com
IM: gordon3dBrit at 3dscenegraph.com
www.vis-sim.com <http://www.vis-sim.com/> www.gordontomlinson.com
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of sunitha
Sent: Monday, March 02, 2009 6:24 AM
To: osg-users at lists.openscenegraph.org
Subject: [osg-users] Regarding Camera
how do i get the camera position and the quaternion...
the data that is getting recorded in saved_anaimation.path with out using
the record option of OSG
i mean i need
t,x,y,z,q0,q1,q2,q3 this values which get stored in saved_animation.path
file i nead it externally not using the record option of OSG
I hope u understood
" Defeat the defeat before defeat defeats you "
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