[osg-users] Shadow question

Claudio Arduino hard1880 at gmail.com
Wed Mar 11 02:34:19 PDT 2009


Hi,
I need to have some parts in the scene that must to produce shadow but don't
must receive it.
I use the new osg 2.8
I have read in past post that the mask ReceivesShadowTraversalMask don't
works, if i use the new ViewDependentShadowTechnique, i can resolve my
problem?
How work this new functionality?
thanks!
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