[osg-users] is osg::Referenced threadsafe by default?

Cory Riddell cory at codeware.com
Mon Mar 9 11:42:15 PDT 2009


In my app, I have the viewer running in its own thread. I only change
the scene graph in a synchronized update callback (or to be more
precise, I'm serializing access to the data that the callback uses).

Using the default build settings, are the reference counting methods
thread safe?

Cory
 



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