[osg-users] is osg::Referenced threadsafe by default?

Cory Riddell cory at codeware.com
Mon Mar 9 11:42:15 PDT 2009

In my app, I have the viewer running in its own thread. I only change
the scene graph in a synchronized update callback (or to be more
precise, I'm serializing access to the data that the callback uses).

Using the default build settings, are the reference counting methods
thread safe?


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