[osg-users] Fixed function pipeline -> GLSL shaders
osgforum at tevs.eu
Tue Mar 3 02:52:06 PST 2009
if I am right you have not only been thinking about dynamic shader generation, but also got something working. Would you be willing to share your code?
I have some time at work to implement basic shader generation so it would be nice if I could learn from and/or extend work done by others.
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