[osg-users] osgAnimation and 3ds max exporter

Botorabi osgforum at tevs.eu
Mon Mar 2 03:54:51 PST 2009


hello Roland, Cedric, Farshid,

i am happy to see the osgAnimation growing in features. i would like to replace osgCal3d with osgAnimation in our project.

as far i could read there is already a blender exporter. are there any plans to include bone animation export also to 3ds max? if not, i would do the work and extend the OSGExp exporter.


cheers
boto

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http://forum.openscenegraph.org/viewtopic.php?p=7747#7747








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