[osg-users] Problems integrating MFC example with existing application

Simon s.d.hammett at googlemail.com
Tue Sep 30 10:23:48 PDT 2008

Yup, the mfc example is broken.
If you don't mind it being single threaded, have a look at the 
osgViewerGtk one.
I adapted that to work with OwlNext2 in about half an hour.

you want something like this:

osgViewer::GraphicsWindow*    m_pWindow = 
m_pViewer->setUpViewerAsEmbeddedInWindow(0, 0, rect.right, rect.bottom);

then forward window events on using

   void TGlWindow::EvMouseMove(uint /*modKeys*/, TPoint& point)
      m_pWindow->getEventQueue()->mouseMotion(point.x, point.y);

Repeat for other windows messages.

Not sure what's wrong with the MFC one at the mo, I was going to start 
poking around
but then it was the end of the working day! :)

Jesper D. Thomsen wrote:
> Hi again all,
> I have an existing MFC application with a window based on Cview, which 
> have been used as an OpenGL rendering canvas. I have now disabled the 
> OpenGL rendering of the window and instead replicated the osgviewermfc 
> example in my application in exactly the same way as in the example.
> The problem is that I can't get my model to render, even though the 
> backgroundcolor is defined and rendered by the osg viewer.
> When debugging the application I noticed that the 
> viewer-view-_slaves-[0]-_projectionOffset-_mat-[0]...[3]-[0] values 
> change from their initialisation from "addslave" to 
> "-1.#IND00000000000" right after i dispatch the rendering thread. This 
> off course causes further problems in frame() with other values going bad.
> My question is whether OSG could be doing this, or if it must be the 
> original application writing somewhere it shouldn't? Or does OSG use 
> som standard OpenGL variables which might be overwritten by the 
> existing application?
> Regards, and I know this problem is rightly irritating, but I hope 
> somebody can give me some hints.
> Jesper D. Thomsen
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