[osg-users] Custom mipmap loading? (Re: Texture not clear in far view)
jean-sebastien.guay at cm-labs.com
Tue Sep 9 06:06:43 PDT 2008
> I found that before but wasn't sure if it supports custom mipmaps.
> Now I know that it definitively doesn't do that (which is a shame)
Yes, it definitely is, especially since it seems to do the reverse
(extracting existing mipmap levels into separate layers on load)...
> And yes, it gives you a few filter to choose from.
That's good at least, it will allow you to make mipmaps that look better
than what GLU generates at least.
Thanks for the info.
Jean-Sebastien Guay jean-sebastien.guay at cm-labs.com
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