[osg-users] performance issues with RTT

Harash Sharma harashsharma at yahoo.com
Mon Sep 8 09:56:41 PDT 2008

    I am rendering to Texture and accessing the image to do some preprocessing. So the sequence of operations is -- 
1. Render the scene to an image.
2. Preprocess this image
3. Use a textured quad to display the resulting image
-- Even if we remove the preprocessing part completely, no speedup is achieved.

----- Original Message ----
From: Steffen Kim <mailto.stk at web.de>
To: osg-users at lists.openscenegraph.org
Sent: Sunday, September 7, 2008 12:57:03 PM
Subject: Re: [osg-users] performance issues with RTT

Good morning,

I'm just rendering to texture, no images or pixel reading involved.

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